WeaponData { // General "printname" "" "shortprintname" "" "description" "" "weaponClass" "other" "fire_mode" "auto" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_TurretPlasma" "OnWeaponNpcPreAttack" "OnWeaponNpcPreAttack_TurretPlasma" // Menu Stats "statsRecord" "false" "npc_miss_fast_player" "0" // Models //"viewmodel" "models/weapons/auto_rocket_launcher_ARL/ptpov_ARL.mdl" //"playermodel" "models/weapons/auto_rocket_launcher_ARL/w_ARL.mdl" "projectilemodel" "models/weapons/bullets/projectile_arl.mdl" // Effects //"tracer_effect" "weapon_tracers_xo16" "impact_effect_table" "exp_plasma_sm" "projectile_trail_effect_0" "P_plasma_proj_SM" "projectile_trail_effect_1" "P_plasma_proj_SM" "vortex_absorb_effect" "wpn_vortex_projectile_SuperSpec_FP" "vortex_absorb_effect_third_person" "wpn_vortex_projectile_SuperSpec" "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" "vortex_drain" "0.0" "projectile_adjust_to_gun_barrel" "1" "damage_type" "burn" MP_BASE { // Damage - When Used by Players "damage_near_distance" "2000" "damage_far_distance" "2400" "damage_near_value" "35" "damage_far_value" "35" "damage_near_value_titanarmor" "1500" "damage_far_value_titanarmor" "1500" "explosion_damage" "40" "explosion_damage_heavy_armor" "100" // Damage - When Used by NPCs "npc_damage_near_value" "35" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "250" "npc_damage_far_value_titanarmor" "250" "npc_damage_near_distance" "1000" "npc_damage_far_distance" "3000" "npc_explosion_damage" "10" "npc_explosion_damage_heavy_armor" "50" "explosion_damages_owner" "0" "explosion_inner_radius" "30" "explosionradius" "50" "projectile_launch_speed" "2000" "npc_rest_time_between_bursts_min" "1" "npc_rest_time_between_bursts_max" "1" "npc_min_burst" "6" "npc_max_burst" "6" } SP_BASE { // Damage - When Used by Players "damage_near_distance" "2000" "damage_far_distance" "2400" "damage_near_value" "10" "damage_far_value" "5" "damage_near_value_titanarmor" "2" "damage_far_value_titanarmor" "2" "explosion_damage" "40" "explosion_damage_heavy_armor" "300" // Damage - When Used by NPCs "npc_damage_near_distance" "1000" "npc_damage_far_distance" "3000" "npc_damage_near_value" "35" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "150" "npc_damage_far_value_titanarmor" "150" "npc_explosion_damage" "10" "npc_explosion_damage_heavy_armor" "50" "explosion_damages_owner" "0" "explosion_inner_radius" "30" "explosionradius" "50" "projectile_launch_speed" "600" "npc_rest_time_between_bursts_min" "3" "npc_rest_time_between_bursts_max" "6" "npc_min_burst" "6" "npc_max_burst" "9" } "impulse_force" "10000" //"impulse_force" "32000" //"15000" "fx_muzzle_flash_view" "P_wpn_muzzleflash_epg" "fx_muzzle_flash_world" "P_wpn_muzzleflash_epg" "fx_muzzle_flash_attach" "muzzle_flash" "explosion_shake_radius" "150" "explosion_shake_amplitude" "4" "explosion_shake_frequency" "55" "explosion_shake_duration" "0.35" // Ammo "ammo_stockpile_max" "350" "ammo_clip_size" "-1" "ammo_default_total" "350" // NPC "proficiency_poor_spreadscale" "4.0" "proficiency_average_spreadscale" "3.0" "proficiency_good_spreadscale" "2.0" "proficiency_very_good_spreadscale" "1.5" "npc_spread_defocused_cone_multiplier" "1.0" "npc_min_engage_range" "0" "npc_max_engage_range" "2200" "npc_min_engage_range_heavy_armor" "1800" "npc_max_engage_range_heavy_armor" "3000" "npc_min_range" "0" "npc_max_range" "4000" //"npc_burst_secondary" "6" //"npc_rest_time_secondary" "20" //"npc_aim_at_feet" "1" "npc_pre_fire_delay" "0.25" "npc_pre_fire_delay_interval" "1.5" "npc_rest_time_between_bursts_expedite" "1.0" "npc_lead_time_scale" "0.0011" "npc_lead_time_min_dist" "100" "npc_lead_time_max_dist" "4000" "npc_fire_at_enemy_defense_time" "1.0" "bolt_gravity_enabled" "0" "bolt_hitsize" "10.0" "bolt_hitsize_grow1_time" "0.1" "bolt_hitsize_grow1_size" "10.0" "bolt_hitsize_grow2_time" "0.2" "bolt_hitsize_grow2_size" "11.0" "bolt_hitsize_growfinal_lerptime" "0.3" "bolt_hitsize_growfinal_size" "11.0" "fire_rate" "6.0" "zoom_time_in" "0.1" "zoom_time_out" "0.1" "zoom_fov" "40" "reload_time" "3.0" // "reloadempty_time" "3.0" // "deploy_time" "0.8" // "lower_time" "0.25" // "raise_time" "0.3" "vortex_refire_behavior" "rocket" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "0" "allow_headshots" "0" "critical_hit" "0" "scripted_projectile_max_timestep" "0.2" // Spread "spread_stand_hip" "0" "spread_stand_ads" "0" "spread_decay_rate" "5" "spread_decay_delay" ".2" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "pistol" // Bob "bob_cycle_time" "0" "bob_vert_dist" "0.125" "bob_horz_dist" "0.25" "bob_max_speed" "320.0" // View Drift // Rumble "rumble" "6" // Sway // WeaponED Unhandled Key/Values and custom script Key/Values "sway_turn_angle_factor" ".3" "sway_turn_origin_factor" "0.15" "sway_turn_angle_factor_zoomed" "0.06" "sway_turn_origin_factor_zoomed" "0.06" "sway_move_angle_factor" "-.3" "sway_move_origin_factor" "-.15" "sway_move_angle_factor_zoomed" "-0.02" "sway_move_origin_factor_zoomed" "-0.02" "sway_gain" "15.0" Mods { fast_projectiles { "projectile_launch_speed" "*5" "bolt_hitsize" "2.0" "bolt_hitsize_grow1_time" "0.1" "bolt_hitsize_grow1_size" "0.0" "bolt_hitsize_grow2_time" "0.2" "bolt_hitsize_grow2_size" "0.0" "bolt_hitsize_growfinal_lerptime" "0.3" "bolt_hitsize_growfinal_size" "0.0" "explosionradius" "0" "npc_rest_time_between_bursts_min" "0" "npc_rest_time_between_bursts_max" "0.25" "npc_min_burst" "6" "npc_max_burst" "9" "proficiency_poor_spreadscale" "0.0" "proficiency_average_spreadscale" "0.0" "proficiency_good_spreadscale" "0.0" "proficiency_very_good_spreadscale" "0.0" "npc_lead_time_scale" "0.0" "npc_min_engage_range" "0" "npc_max_engage_range" "5000" "npc_min_engage_range_heavy_armor" "1800" "npc_max_engage_range_heavy_armor" "3000" "npc_min_range" "0" "npc_max_range" "5000" "npc_damage_near_value" "10" "npc_damage_far_value" "5" } fd { "projectile_launch_speed" "*5" "npc_rest_time_between_bursts_min" "0" "npc_rest_time_between_bursts_max" "0.15" "explosion_damage" "130" "explosion_damage_heavy_armor" "320" "explosion_inner_radius" "30" "explosionradius" "150" } } }