WeaponData { // General "printname" "" "shortprintname" "" "description" "" "weaponClass" "drone" "fire_mode" "auto" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_DroneBeam" "pass_through_depth" "96" "pass_through_damage_preserved_scale" "0.5" "vortex_absorb_effect" "P_impact_lstar_default" "vortex_absorb_effect_third_person" "P_impact_lstar_default" "vortex_refire_behavior" "absorb" // Effects "tracer_effect" "P_wpn_defender_beam" "tracer_effect_first_person" "P_wpn_defender_beam" "impact_effect_table" "exp_defender" "projectile_adjust_to_gun_barrel" "1" "burst_fire_count" "3" "burst_fire_delay" "0.25" // Sounds "sound_trigger_pull" "Drone_Beam_TargetPlayer" //"sound_trigger_release" "Drone_Beam_Charge" //"sound_zoom_in" "Weapon_ChargeRifle_ADS_In" //"sound_zoom_out" "Weapon_ChargeRifle_ADS_Out" "fire_sound_1_player_1p" "Drone_Beam_Fire" "fire_sound_1_player_3p" "Drone_Beam_Fire" "fire_sound_1_npc" "Drone_Beam_Fire" "damage_type" "bullet" "impulse_force" "5000" "critical_hit" "1" MP_BASE { "ammo_default_total" "100" "ammo_stockpile_max" "100" "ammo_no_remove_from_clip" "1" "ammo_no_remove_from_stockpile" "1" "ammo_clip_size" "1" // Damage - When Used by Players "damage_near_value" "100" "damage_far_value" "100" "damage_near_value_titanarmor" "2000" "damage_far_value_titanarmor" "2000" "damage_rodeo" "2000" "damage_near_distance" "200" "damage_far_distance" "15000" "red_crosshair_range" "10000" // Damage - When Used by NPCs "npc_damage_near_value" "30" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "1150" "npc_damage_far_value_titanarmor" "1150" "npc_damage_near_distance" "200" "npc_damage_far_distance" "15000" // NPC "npc_min_engage_range" "400" "npc_max_engage_range" "1500" "npc_min_engage_range_heavy_armor" "400" "npc_max_engage_range_heavy_armor" "400" "npc_min_range" "0" "npc_max_range" "5000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "2.5" "npc_rest_time_between_bursts_max" "2.5" } SP_BASE { "ammo_default_total" "10" "ammo_stockpile_max" "20" "ammo_no_remove_from_clip" "0" "ammo_no_remove_from_stockpile" "0" "ammo_clip_size" "10" // Damage - When Used by Players "damage_near_value" "100" "damage_far_value" "100" "damage_near_value_titanarmor" "1000" "damage_far_value_titanarmor" "1000" "damage_rodeo" "2000" "damage_near_distance" "200" "damage_far_distance" "15000" "red_crosshair_range" "10000" // Damage - When Used by NPCs "npc_damage_near_value" "35" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "400" "npc_damage_far_value_titanarmor" "400" "npc_damage_near_distance" "200" "npc_damage_far_distance" "15000" // NPC "npc_min_engage_range" "200" "npc_max_engage_range" "1500" "npc_min_engage_range_heavy_armor" "0" "npc_max_engage_range_heavy_armor" "2500" "npc_min_range" "0" "npc_max_range" "4000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "2.5" "npc_rest_time_between_bursts_max" "2.5" } "npc_charge_time_min" "1.0" "npc_charge_time_max" "1.3" //"npc_pre_fire_delay" "1.3" //"npc_pre_fire_delay_interval" "2.0" "npc_rest_time_between_bursts_expedite" "1.0" // Behavior "fire_rate" "1" "zoom_time_in" "0.15" "zoom_time_out" "0.1" "zoom_fov" "45" "reload_time" "3.5" "reloadempty_time" "3.5" "bypass_semiauto_hold_protection" "1" "charge_time" "1.3" "charge_sound_1p" "Drone_Beam_Charge" "charge_sound_3p" "Drone_Beam_Charge" "charge_sound_npc" "Drone_Beam_Charge" "charge_sound_stop_when_full" "1" "charge_sound_seek_to_charge_fraction" "1" // "charge_drain_sound_1p" "Drone_Beam_Charge" // "charge_drain_sound_3p" "Drone_Beam_Charge" "charge_drain_sound_stop_when_empty" "1" "charge_drain_sound_seek_to_charge_fraction" "1" "charge_effect_1p" "P_wpn_defender_charge_FP" "charge_effect_3p" "P_wpn_defender_charge" "charge_effect_attachment" "muzzle_flash" "charge_effect2_3p" "defender_charge_CH_dlight" "charge_effect2_attachment" "muzzle_flash" "charge_rumble_min" "10" "charge_rumble_max" "30" "sprint_fractional_anims" "0" "aimassist_disable_hipfire" "0" "aimassist_disable_ads" "0" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" // Spread "spread_stand_hip" "3.0" "spread_stand_hip_run" "3.0" "spread_stand_ads" "0.35" "spread_stand_hip_sprint" "3" "spread_crouch_hip" "3.0" "spread_crouch_ads" "0.35" "spread_air_hip" "3.0" "spread_air_ads" "0.5" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "titan_arc" "viewkick_pitch_base" "-1" "viewkick_pitch_random" "1.5" "viewkick_pitch_softScale" "0" "viewkick_pitch_hardScale" "3" "viewkick_yaw_base" "0" "viewkick_yaw_random" "0.5" "viewkick_yaw_softScale" "1" "viewkick_yaw_hardScale" "0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.9" "viewkick_roll_softScale" "0.5" "viewkick_roll_hardScale" "2.6" "viewkick_hipfire_weaponFraction" "0.5" "viewkick_hipfire_weaponFraction_vmScale" "0.75" "viewkick_ads_weaponFraction" "0.6" "viewkick_ads_weaponFraction_vmScale" "0.2" // Bob "bob_cycle_time" "0.4" "bob_vert_dist" "0.19" "bob_horz_dist" "0.1" "bob_max_speed" "150" "bob_pitch" "0.75" "bob_yaw" "-1.7" "bob_roll" "1.2" // Bob zoomed "bob_cycle_time_zoomed" "0.4" "bob_vert_dist_zoomed" "0.19" "bob_horz_dist_zoomed" "0.1" "bob_max_speed_zoomed" "150" "bob_pitch_zoomed" "0.75" "bob_yaw_zoomed" "-1.7" "bob_roll_zoomed" "1.2" // Rumble "fire_rumble" "pilot_singleshot_verystrong_fire" "sound_dryfire" "titan_dryfire" "npc_reload_enabled" "0" "sprintcycle_time" "0.55" "arc_switch_activator" "1" }