WeaponData { // General "printname" "Remote Plasma Turret" "shortprintname" "Remote Plasma Turret" "description" "Remote Plasma Turret" "longdesc" "Remote Plasma Turret" "menu_icon" "ui/temp" "hud_icon" "ui/temp" "weaponClass" "human" "body_type" "stalker" "fire_mode" "auto" "weaponType" "anti_titan" "projectile_launch_speed" "3500" "projectile_gravity_scale" "0.1" "damage_flags" "DF_BULLET" "flyoutEnabled" "0" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_GenericBoltWithDrop_Player" "OnWeaponNpcPrimaryAttack" "OnWeaponPrimaryAttack_GenericBoltWithDrop_NPC" "viewmodel_offset_hip" "-12 -13 5" "viewmodel_offset_ads" "-11 -13 5" // Menu Stats "stat_damage" "38" "stat_range" "50" "stat_accuracy" "45" "stat_rof" "68" // Models "viewmodel" "models/weapons/lstar/ptpov_lstar.mdl" "playermodel" "models/weapons/lstar/w_lstar.mdl" "projectilemodel" "models/dev/empty_model.mdl" // Effects "projectile_trail_effect_0" "P_projectile_lstar" //"projectile_trail_effect_0" "test_projectile" "impact_effect_table" "lstar" "projectile_adjust_to_gun_barrel" "1" "fx_muzzle_flash_view" "P_muz_lstar_FP" "fx_muzzle_flash_world" "P_muz_lstar" "fx_muzzle_flash_attach" "muzzle_flash" //Sounds "fire_sound_1_player_1p" "Weapon_LSTAR_Fire_1P" //"fire_sound_1_player_3p" "Weapon_LSTAR_Fire_3P" "fire_sound_1_npc" "Weapon_LSTAR_Fire_3P" //"fire_sound_2_player_1p" "Weapon_bulletCasings.Bounce" "fire_sound_2_player_3p" "Weapon_LSTAR_SecondShot_3P" // Regen Ammo "regen_ammo_refill_rate" "9.0" "regen_ammo_refill_start_delay" "3.0" "regen_ammo_sound_range_start_1" "1" "regen_ammo_sound_range_name_1" "LSTAR_Reloading_Beep" // Ammo "ammo_stockpile_max" "-1" "ammo_clip_size" "30" "reload_enabled" "0" "vortex_impact_sound_1p" "TitanShieldWall.LSTAR.BulletImpact_1P_vs_3P" "vortex_impact_sound_3p" "TitanShieldWall.LSTAR.BulletImpact_3P_vs_3P" "vortex_impact_effect" "P_impact_xo_shield_cp" "looping_sounds" "1" "burst_or_looping_fire_sound_start_1p" "Weapon_LSTAR_FirstShot_1P" "burst_or_looping_fire_sound_middle_1p" "Weapon_LSTAR_Loop_1P" "burst_or_looping_fire_sound_end_1p" "Weapon_LSTAR_LoopEnd_1P" "burst_or_looping_fire_sound_start_3p" "Weapon_LSTAR_FirstShot_3P" "burst_or_looping_fire_sound_middle_3p" "Weapon_LSTAR_Loop_3P" "burst_or_looping_fire_sound_end_3p" "Weapon_LSTAR_LoopEnd_3P" "burst_or_looping_fire_sound_start_npc" "Weapon_LSTAR_FirstShot_3P" "burst_or_looping_fire_sound_middle_npc" "Weapon_LSTAR_Loop_3P" "burst_or_looping_fire_sound_end_npc" "Weapon_LSTAR_LoopEnd_3P" "low_ammo_sound_name_1" "LSTAR_LowAmmo_Shot1" "low_ammo_sound_name_2" "LSTAR_LowAmmo_Shot2" "low_ammo_sound_name_3" "LSTAR_LowAmmo_Shot3" "low_ammo_sound_name_4" "LSTAR_LowAmmo_Shot4" "low_ammo_sound_name_5" "LSTAR_LowAmmo_Shot5" "low_ammo_sound_name_6" "LSTAR_LowAmmo_Shot6" "low_ammo_sound_name_7" "LSTAR_LowAmmo_Shot7" "low_ammo_sound_name_8" "LSTAR_LowAmmo_Shot8" "low_ammo_sound_name_9" "LSTAR_LowAmmo_Shot9" "low_ammo_sound_name_10" "LSTAR_LowAmmo_Shot10" "low_ammo_sound_name_11" "LSTAR_LowAmmo_Shot11" "low_ammo_sound_name_12" "LSTAR_LowAmmo_Shot12" "low_ammo_sound_name_13" "LSTAR_LowAmmo_Shot13" "low_ammo_sound_name_14" "LSTAR_LowAmmo_Shot14" "low_ammo_sound_name_15" "LSTAR_LowAmmo_Shot15" // Network //"net_optimize" "1" "bolt_hitsize" "0.0" "bolt_hitsize_grow1_time" "0.075" "bolt_hitsize_grow1_size" "5.0" "bolt_hitsize_grow2_time" "0.18" "bolt_hitsize_grow2_size" "8.0" "bolt_hitsize_growfinal_lerptime" "0.18" "bolt_hitsize_growfinal_size" "8.0" "bolt_gravity_enabled" "1" // Damage - When Used by Players "damage_type" "bullet" "damage_near_distance" "2100" // 2100 "damage_far_distance" "2700" // 2700 "damage_near_value" "100" // 100 "damage_far_value" "85" // 85 "damage_near_value_titanarmor" "140" // 93 "damage_far_value_titanarmor" "125" // 85 "explosion_damages_owner" "1" "explosion_damage" "30" "explosion_inner_radius" "24" "explosionradius" "0" "impulse_force" "10000" "damage_rodeo" "100" "damage_headshot_scale" "1.5" "npc_damage_far_value_titanarmor" "0" "npc_damage_near_value_titanarmor" "0" "npc_lead_time_max_dist" "800" "npc_lead_time_min_dist" "10" "npc_lead_time_scale" "0.00125" "npc_miss_fast_player" "0" "npc_rest_time_between_bursts_min" "2.0" "npc_rest_time_between_bursts_max" "3.0" "npc_min_burst" "5" "npc_max_burst" "8" "npc_min_engage_range" "100" "npc_max_engage_range" "1900" "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "3500" "npc_min_range" "0" "npc_max_range" "8000" // NPC "proficiency_poor_spreadscale" "4.0" "proficiency_average_spreadscale" "3.0" "proficiency_good_spreadscale" "2.0" "proficiency_very_good_spreadscale" "1.5" // Spread "spread_stand_hip" "1" "spread_stand_hip_run" "1" "spread_stand_hip_sprint" "1" "spread_crouch_hip" "1" "spread_air_hip" "1" "spread_stand_ads" "1" //"0.5" "spread_crouch_ads" "1" //"0.5" "spread_air_ads" "1" //"0.5" "spread_kick_on_fire_stand_hip" "0" "spread_kick_on_fire_crouch_hip" "0 "spread_kick_on_fire_air_hip" "0 "spread_kick_on_fire_stand_ads" "0" "spread_kick_on_fire_crouch_ads" "0 "spread_kick_on_fire_air_ads" "0 "spread_max_kick_stand_hip" "1" "spread_max_kick_crouch_hip" "1" "spread_max_kick_air_hip" "1" "spread_max_kick_stand_ads" "1" "spread_max_kick_crouch_ads" "1" "spread_max_kick_air_ads" "1" "spread_wallrunning" "0" "spread_wallhanging" "0" // Cooldown viewkick: "cooldown_viewkick_pitch_base" "-6.0" "cooldown_viewkick_pitch_random" "0.5" "cooldown_viewkick_pitch_random_innerexclude" "0.0" "cooldown_viewkick_yaw_base" "-0.5" "cooldown_viewkick_yaw_random" "1.0" "cooldown_viewkick_yaw_random_innerexclude" "0.0" "cooldown_viewkick_softScale" "1.5" "cooldown_viewkick_hardScale" "1.0" // "viewmodel_shake_forward" "1.0" "viewmodel_shake_up" "0.075" "viewmodel_shake_right" "0.0" // Bob "bob_cycle_time" "0.4" "bob_vert_dist" "0.19" "bob_horz_dist" "0.1" "bob_max_speed" "150" "bob_pitch" "0.75" "bob_yaw" "-1.7" "bob_roll" "1.2" // Rumble "fire_rumble" "pilot_autoshot_mid_fire" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.5" "sway_min_y" "-0.4" "sway_min_z" "-0.6" "sway_max_x" "0.5" "sway_max_y" "0.4" "sway_max_z" "0.6" "sway_min_pitch" "-3" "sway_min_yaw" "-2.5" "sway_min_roll" "-4" "sway_max_pitch" "3" "sway_max_yaw" "2.5" "sway_max_roll" "4" "sway_translate_gain" "6" "sway_rotate_gain" "7" "sway_move_forward_translate_x" "-0.1" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "0.2" "sway_move_back_translate_z" "-0.2" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-4" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "4" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "1" "sway_turn_right_rotate_yaw" "-1" "sway_turn_left_translate_y" "-.2" "sway_turn_right_translate_y" ".2" "sway_turn_up_translate_z" "-.2" "sway_turn_down_translate_z" ".2" "sway_turn_up_translate_x" "-.1" "sway_turn_down_translate_x" ".1" "sway_turn_left_rotate_roll" "-4" "sway_turn_right_rotate_roll" "4" "sway_turn_up_rotate_pitch" "-3" "sway_turn_down_rotate_pitch" "3" "sway_turn_up_rotate_roll" "0.8" "sway_turn_down_rotate_roll" "-0.8" // Zoomed Sway "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" "sway_rotate_attach_blend_time_zoomed" "0.2" "sway_rotate_gain_zoomed" "5" "sway_min_yaw_zoomed" "-0.04" "sway_max_yaw_zoomed" "0.04" "sway_turn_left_rotate_yaw_zoomed" "-0.085" "sway_turn_right_rotate_yaw_zoomed" "0.085" "sway_min_roll_zoomed" "-1" "sway_max_roll_zoomed" "1" "sway_turn_left_rotate_roll_zoomed" "-1" "sway_turn_right_rotate_roll_zoomed" "1" "sway_move_right_rotate_roll_zoomed" "0.2" "sway_move_left_rotate_roll_zoomed" "-0.2" "sway_min_pitch_zoomed" "-0.01" "sway_max_pitch_zoomed" "0.01" "sway_turn_up_rotate_pitch_zoomed" "0.09" "sway_turn_down_rotate_pitch_zoomed" "-0.09" // WeaponED Unhandled Key/Values and custom script Key/Values "deployfirst_time" "1.25" "sprintcycle_time" ".55" "ammo_suck_behavior" "primary_weapons" "viewkick_spring" "lstar" "viewkick_pitch_base" "0" "viewkick_pitch_random" "0" "viewkick_pitch_softScale" "0" "viewkick_pitch_hardScale" "0" "viewkick_yaw_base" "0" "viewkick_yaw_random" "0" "viewkick_yaw_random_innerexclude" "0" "viewkick_yaw_softScale" "0" "viewkick_yaw_hardScale" "0" "viewkick_roll_base" "0" "viewkick_roll_randomMin" "0.05" "viewkick_roll_randomMax" "0.1" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "1.85" "viewkick_hipfire_weaponFraction" "0.8" "viewkick_hipfire_weaponFraction_vmScale" "0.75" "viewkick_ads_weaponFraction" "0.4" "viewkick_ads_weaponFraction_vmScale" "-0" //"viewkick_scale_firstshot_hipfire" "0" //"viewkick_scale_firstshot_ads" "0" "viewkick_scale_min_hipfire" "1" "viewkick_scale_max_hipfire" "1" "viewkick_scale_min_ads" "0.75" "viewkick_scale_max_ads" "0.75" "viewkick_scale_valuePerShot" "0" "viewkick_scale_valueLerpStart" "0" "viewkick_scale_valueLerpEnd" "0" "viewkick_scale_valueDecayDelay" "0" "viewkick_scale_valueDecayRate" "40" "viewkick_perm_pitch_base" "0" "viewkick_perm_pitch_random" "0.2" "viewkick_perm_yaw_base" "0" "viewkick_perm_yaw_random" "0.15" "viewkick_duck_scale" "1.0" "critical_hit_damage_scale" "1.5" // Ammo "ammo_clip_reload_max" "100" "ammo_min_to_fire" "1" "ammo_no_remove_from_stockpile" "1" MP_BASE { "ammo_default_total" "-1" "npc_damage_near_distance" "1250" "npc_damage_far_distance" "2000" "npc_damage_near_value" "30" "npc_damage_far_value" "25" "critical_hit" "0" } SP_BASE { "ammo_default_total" "140" "npc_damage_near_distance" "450" "npc_damage_far_distance" "650" "npc_damage_near_value" "45" "npc_damage_far_value" "45" "critical_hit" "0" } "zoom_effects" "0" // Behavior "fire_rate" "10.0" "zoom_time_in" "0.2" "zoom_time_out" "0.1" "zoom_fov" "50" "cooldown_time" "0.25" "reloadempty_time" "6.03" "reloadempty_time_late1" "4.7" "reloadempty_time_late2" "3.5" "reloadempty_time_late3" "2.5" "reloadempty_time_late4" "1.43" "reloadempty_time_late5" "0.56" "holster_time" "0.5" "deploy_time" "1" "lower_time" "0.35" "raise_time" "0.4" "vortex_drain" "0.0" "vortex_refire_behavior" "absorb" "allow_empty_fire" "0" "allow_empty_click" "1" "empty_reload_only" "1" "trigger_snipercam" "0" "allow_headshots" "1" "headshot_distance" "4500" "primary_fire_does_not_block_sprint" "0" "ads_move_speed_scale" "0.5" "aimassist_disable_hipfire" "0" "aimassist_disable_ads" "0" "aimassist_disable_hipfire_titansonly" "1" "aimassist_disable_ads_titansonly" "1" "sprint_fractional_anims" "0" "red_crosshair_range" "1500" // Bodygroups: //"bodygroup1_name" "r97_sight_on" //"bodygroup1_set" "0" //"bodygroup2_name" "sight_aog04" //"bodygroup2_set" "0" //"bodygroup3_name" "sight_hcog" //"bodygroup3_set" "0" //"bodygroup4_name" "sight_holo" //"bodygroup4_set" "0" //"bodygroup5_name" "suppressor_cyl_med" //"bodygroup5_set" "0" //"bodygroup6_name" "suppressor_sq_med" //"bodygroup6_set" "0" //"clip_bodygroup" "r97_magazine" //"clip_bodygroup_index_shown" "1" //"clip_bodygroup_index_hidden" "1" //"clip_bodygroup_show_for_milestone_0" "0" //"clip_bodygroup_show_for_milestone_1" "0" //"clip_bodygroup_show_for_milestone_2" "0" //"clip_bodygroup_show_for_milestone_3" "0" Mods { pas_fast_reload { "reloadempty_time" "*0.7" "reloadempty_time_late1" "*0.7" "reloadempty_time_late2" "*0.7" "reloadempty_time_late3" "*0.7" } pas_run_and_gun { "primary_fire_does_not_block_sprint" "1" "crosshair_force_sprint_fade_disabled" "1" } extended_ammo { "ammo_clip_size" "25" } less_ammo { "ammo_clip_size" "12" } burn_mod_lstar { "is_burn_mod" "1" //HCOG //Fast Reload "reload_time" "*0.7" "reload_time_late1" "*0.7" "reloadempty_time" "*0.7" "reloadempty_time_late1" "*0.7" //Fast ADS "zoom_time_in" "*0.5" "zoom_time_out" "*0.6" //Extended Ammo "ammo_stockpile_max" "400" "ammo_clip_size" "40" "ammo_default_total" "400" } less_npc_burst { "npc_rest_time_between_bursts_min" "3.0" "npc_rest_time_between_bursts_max" "4.0" "npc_min_burst" "3" "npc_max_burst" "6" } } }