#base "pilot_mp.set"
"pilot_geist"
{
	"global"
	{
		sound_standToCrouch		"Pilot_CrouchDown_1P"
		sound_crouchToStand		"Pilot_CrouchStand_1P"
		sound_wallHangSlip		"Pilot_CrouchDown_1P"

		footstep_type          	"human"
		"stand"
		{
			footstepWalkSoundRadius	0
			footstepRunSoundRadius	0
			footstepMinSpeed		30
			footstepInterval		400
			footstepIntervalSprint	275

			viewheight 				"0 0 60"
			firstpersonproxyoffset 	"0 0 -60"
			hull_min 				"-16 -16 0"
			hull_max 				"16 16 72"
		}
	}
}
