#base "pilot_mp.set"
"pilot_stalker"
{
	"global"
	{
		sound_standToCrouch			"Pilot_CrouchDown_1P"
		sound_crouchToStand			"Pilot_CrouchStand_1P"
		sound_wallHangSlip			"Pilot_CrouchDown_1P"

		footstep_type          		"human"
		"stand"
		{
			footstepWalkSoundRadius	0
			footstepRunSoundRadius  0
			footstepMinSpeed		30
			footstepInterval		400
			footstepIntervalSprint	275

			viewheight 				"0 0 60"
			firstpersonproxyoffset 	"0 0 -60"
			hull_min 				"-16 -16 0"
			hull_max 				"16 16 72"
		}
	}
}
