WeaponData
{
	// buff npc damage for MP
	MP_BASE
	{
		//"npc_damage_near_value"   						"18" // 11 in vanilla
		//"npc_damage_far_value"							"12" // 5 in vanilla
	}

	Mods
	{
		iron_sights
		{
		}
		extended_ammo
		{
		}
        silencer //HACK JFS: Doesn't get applied on amped weapons. See bug 170460
		{
			// vanilla missing npc usage
			// no damage reduction, changes firing sound
			"fire_sound_1_npc"								"Weapon_ShotgunPistol_Fire_NPC"
		}
		pas_run_and_gun
		{
		}
		alt_spread
		{
		}
		hcog
		{
		}
		threat_scope
		{
		}
		pro_screen
		{
		}
		pas_fast_reload
		{
		}
		pas_fast_ads
		{
		}
		pas_fast_swap
		{
		}
		tactical_cdr_on_kill
		{
		}
		burn_mod_shotgun_pistol
		{
		}
	}
}
