"lang"
{
    "Language" "english"
    "Tokens"
    {
        // This file needs to be encoded as UTF-16 LE
        
        // Playlist Var
        // Modded Attrition( AITdmExtend and GruntMode )
        "MOD_AITDM_SPAWNS"                  "模組消耗戰模式敵人生成"
        // spawn count
        "modaitdm_squad_count"              "每隊步兵小隊數目"
        "modaitdm_squad_count_high_level"   "每隊步兵小隊數目(高分數等級時)"
        "modaitdm_prowler_count"            "每隊獵獸數目"
        "modaitdm_reaper_count"             "每隊死神數目"
        "modaitdm_gunship_count"            "每隊炮艇數目"
        "modaitdm_pilot_count"              "每隊NPC鐵馭數目"
        // score level
        "modaitdm_spectre_spawn_score"      "幽靈戰士分數等級"
        "modaitdm_stalker_spawn_score"      "潛行者分數等級"
        "modaitdm_reaper_spawn_score"       "死神分數等級"
        "modaitdm_titan_spawn_score"        "泰坦分數等級"
        // RNG value
        "modaitdm_boss_replace_chance"      "BOSS泰坦替換概率"
        "modaitdm_rare_specialist_chance"   "稀有特種步兵概率"

        // Attrition extended
        "AITDM_EXTENDED"                                "增幅消耗戰(覆盖消耗战)"
        "aitdm_extended_spawns"                         "啓用增幅消耗戰"
        // fake coop
        "aitdm_extended_coop"                           "增幅消耗戰：合作模式"
        "aitdm_coop_team_boss_titans"                   "合作模式：隊伍特殊BOSS泰坦"
        "aitdm_coop_friendly_npc_percent"               "合作模式：友方NPC數目百分比"
        "aitdm_coop_enemy_npc_min_percent"              "合作模式：單人時敵對NPC數目百分比"
        "aitdm_coop_enemy_npc_increment_per_player"     "合作模式：每位玩家使敵對NPC數目增長百分比"
        "aitdm_coop_enemy_npc_max_percent"              "合作模式：敵對NPC最大數目百分比"
        "aitdm_coop_pilot_score_multiplier"             "合作模式：敵對NPC擊殺玩家獲取的分數倍率"
        "aitdm_coop_titan_score_multiplier"             "合作模式：敵對NPC擊殺泰坦獲取的分數倍率"

        // Modded SyncedMelee
        "MOD_TITAN_ANIMATION_SETTINGS"      "模組泰坦動畫"
        "classic_execution"                 "經典處決"
        "classic_embark"                    "經典登机"
        "random_titan_execution"            "隨機泰坦處決"
    }
}