// this file is now used for right arm lost stalkers: make them able to chase and melee targets
// can't append new ai settings on server-side only, too bad

#base "npc_stalker.txt"
npc_stalker_zombie
{
	// removed vanilla settings
	//SpawnLimping					1

	//title							"#NPC_STALKER_ZOMBIE"		[$sp]

	//DefaultWeapon					""
	//Health							150

	//allowWalkAnims					0

	//leechAnimSet					spectre
	//leechMaxDist					150


	// new settings down here
	// taken from npc_stalker_crawling
	useSequenceBounds			1 // can this helps stalker to use melee more often at close range?
	//orientToGround				1 // makes their walking animation orient to ground, pretty weird

	DefaultWeapon				""
	BehaviorSelector			"behavior_stalker_crawling"

	faceEnemyToleranceAngle		45

	chaseStopDist				80 // crawling stalker uses 45. bit higher so stalkers can stop perperly

	allowWalkAnims				0 // always melee when getting close enough, no need to wait for stop walking

	MeleeDamageMax				30 // crawling stalker uses 35, but standing stalker can punch multiple times, reduced
	MeleeDamageMin				30
	MeleeDamageRadius			40

	MeleeRange					45
	MeleeInterval				0
}
