WeaponData
{
	// vanilla missing npc usage
	// smart ammo for npc is broken in vanilla, I fixed it in sh_smart_ammo.nut
	// upgrade core is not gonna be used by npcs, just setup things here so scripts can get them
	"npc_use_check_type"							"wide_sight_clear"

	"npc_min_range"   								"0"
	"npc_max_range"   								"4000"
	"npc_min_burst"   								"1"
	"npc_max_burst"   								"1"
	"npc_rest_time_between_bursts_expedite"			"1.0" //should be less than npc_rest_time_between_bursts_max. if npc is interrupted waiting for rest time through damage, wait this long instead

	"npc_reload_enabled"  							"0"

	// changed from vanilla
	"npc_rest_time_between_bursts_min"				"25" // vanilla uses 30
	"npc_rest_time_between_bursts_max"				"25" // vanilla uses 30
}