{
    "Name": "Gazyi.BurnCardDiceRollLite",
    "Description": "Adds custom boosts to Dice Roll. Server-side version.",
    "Version": "1.0.2",
    "LoadPriority": 2,
    "Dependencies": 
    {
        "SERVERTRANSLATION": "Gazyi.MultiLanguageStrings",
        "NORTHSTARCUSTOM": "NorthstarCustom.CustomServers"
    },
    "Scripts":
    [
        {
            "Path": "burnmeter/sv_burnmeter_cards.gnut",
            "RunOn": "SERVER && MP",
            "ServerCallback": 
            {
                "After": "SvBurnMeterCards_Init"
            }
        }
    ],
    "ConVars":
    [
        {
            "Name": "sv_bc_use_weights",
            "DefaultValue": "0",
            "HelpString": "Use reward weights when calculating random boost. Default weights are 1 for all boosts, you need to modify script to change them."
        },
        {
            "Name": "sv_bc_add_vanilla_boosts",
            "DefaultValue": "1",
            "HelpString": "Add vanilla boosts to random boost table. \nConVar changes will be applied on next map."
        },
        {
            "Name": "sv_bc_replace_tactical_abilities",
            "DefaultValue": "1",
            "HelpString": "Add boosted Pilot tactical abilities to random boost table. They'll replace current Pilot ability. \nNote: Some abilities can show up incorrectly without installing mod on client side! \nConVar changes will be applied on next map."
        },
        {
            "Name": "sv_bc_replace_pilot_weapons",
            "DefaultValue": "0",
            "HelpString": "Add custom Pilot weapons to random boost table. They'll replace current Pilot primary. \nConVar changes will be applied on next map."
        },
        {
            "Name": "sv_bc_replace_titan_weapons",
            "DefaultValue": "0",
            "HelpString": "Add Amped Titan weapons to random boost table. \nNote: Many Titan weapons don't have burn mods and will not be Amped! \nConVar changes will be applied on next map."
        },
        {
            "Name": "sv_bc_force_rtd_boost",
            "DefaultValue": "1",
            "HelpString": "All boosts will be converted to Dice Roll."
        },
        {
            "Name": "sv_bc_announce_boost",
            "DefaultValue": "1",
            "HelpString": "Create server announcements for rolled boosts."
        },
        {
            "Name": "sv_bc_autouse_deployable",
            "DefaultValue": "1",
            "HelpString": "Automatically throw ordinance and place turrets on boost use."
        },
        {
            "Name": "sv_bc_npc_drone_cloak_self",
            "DefaultValue": "1",
            "HelpString": "Cloak drones will cloak itself."
        },
        {
            "Name": "sv_bc_npc_drone_cloak_with_targets",
            "DefaultValue": "0",
            "HelpString": "Drone self-cloak behavior. \n0 = Cloak itself when no cloak targets. \n1 = Cloak itself when have cloak targets."
        }
    ]
}