{
    "Name": "nano.riffs",
    "Description": "Adds a bunch of custom riffs",
    "LoadPriority": 0,
    "Version": "0.4",
    "ConVars": [
      {
  			"Name": "sw_primary",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_secondary",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_at",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_ordnance",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_tactical",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_melee",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_antirodeo",
  			"DefaultValue": "null"
  		},
      {
  			"Name": "sw_equipment",
  			"DefaultValue": "null"
  		},
    ],
    "Scripts": [
       {
        "Path": "gamemodes/sh_riff_forcedloadouts.gnut",
        "RunOn": "( CLIENT || SERVER ) && MP",
        "ClientCallback": {
            "After": "RiffForcedLoadouts_Init"
        },

        "ServerCallback": {
            "After": "RiffForcedLoadouts_Init"
        }
      },
    {
     "Path": "gamemodes/sh_riff_refill.gnut",
     "RunOn": "( CLIENT || SERVER ) && MP",
     "ClientCallback": {
         "After": "RiffRefillKill_Init"
     },

     "ServerCallback": {
         "After": "RiffRefillKill_Init"
     }
   },
   {
    "Path": "gamemodes/sh_riff_payback.nut",
    "RunOn": "( CLIENT || SERVER ) && MP",
    "ClientCallback": {
        "After": "MartyrDeath_Init"
    },

    "ServerCallback": {
        "After": "MartyrDeath_Init"
    }
  },
  ],
}
